Windmill skill torrent




















I think it's a skill for weaving fabric using the Windmill as a spinning wheel. It was a joke. Only a joke. I know it's silly, ha ha ha I am sorry, I won't do that again. Do you want to know more about the Windmill skill? You should go to Dunbarton then. The combat instructor in Dunbarton is really beautiful I mean, ummm, she's a really good teacher.

Anyway, go to Dunbarton and look for her. Just go all the way down south from Tir Chonaill. That's where Dunbarton is. One thing before you leave. You'd better stay away from that man Tracy, hanging around the Logging Camp. He's just not a good person to be with. Windmill skill? Wow, you already know it? It's a very difficult skill, you know. Even I can't use it very well. What did Ranald tell you? He must have suggested you learn it from Aranwen at Dunbarton.

Okay, you should hurry and make your way to Dunbarton? I hope you master the skill and demonstrate for me later. It's a powerful regional-attack combat skill. I've never used it myself, but You should be able to learn it there. The Windmill skill is useful when you are surrounded by enemies, but it's really distracting Once you use it, you don't even know where you are I really want to see that myself!

Oh, I've heard of that skill before, the Windmill skill, right? The Windmill skill actually has nothing to do with an actual windmill, so I'm not sure why they call it that. I can't believe they named it that cuz it keeps confusing me! That's why names are so important. I'm really glad I changed my name to Lorraine.

It is a useful skill to have when you're surrounded by enemies but Very well. I will teach you the Windmill skill. Just remember that if you overuse this skill, you may find yourself in an unforeseen predicament.

Ha ha. If you want combat skills, talking to the martial arts instructor at the School is your best bet. So I look like someone who would know about such a barbaric skill, do I? Go talk to Aranwen. She's at the School. This skill is great for when you're surrounded by enemies, or in other precarious situations.

If you're lucky, you can really turn the tide of battle. The only drawback is that you'll become slightly dizzy afterward. Is that a type of combat? You should go speak to Aranwen at the School first. She might not teach you, so don't get your hopes up too high.

Even the name of that skill sounds barbaric. Ask someone else about it. It's a fighting skill so I wonder where Aranwen learn all that She doesn't talk much about herself, you know And I get the feeling she would smack me hard if I said something wrong You didn't know there was a dance with the same name as that skill, did you?

But you can't perform that dance when you're wearing a dress like I'm wearing right now. If you're asking about a Windmill, there aren't any in town. If you're asking about the battle skill, why would you think the lovely Pierrick would know? The stronger your enemies become, the better this skill can be used.

Didn't they teach you that at the School? Well if you haven't learned it yet, you should. Don't you think you've already made a stupid decision if and when you find yourself surrounded by multiple enemies at once? If you ask me, I wouldn't put myself in that situation at all. Was there a skill like that? I know what it is. CharacterName, you make it sound a lot different. Sounds so fresh It's all good except for one thing If I am not careful, I'll be the one dropping down instead of them.

I think if we'd left it as a dance, it would have been beautiful When Kobolds If you have a chance to learn it It sounds like a combat skill afterall. Fighting with fists is a method used by those who lack the will or ability to carry an intelligent conversation. Why resort to fists without first making a good use of words? I have heard from somewhere that it is a skill that allows you to deal with many people at a time by yourself. I don't know much else than that I've heard about that.

The Windmill skill. It's a combat skill that attacks multiple opponents at once. It's quite effective when you're surrounded Some people seem to think that it's a dance move, but that's an insult to the art of combat!

Oh, of course, this is just what I've heard One time, I applied the windmill skill to create a windmill-like contraption that could be added to a ship to improve its speed. You wanna know what happened to it? Well, the windmill is used for catching golems and What do you expect to get asking a good for nothing merchant?

Hey now, you don't have to disrespect me.. Windmill skill It just reminded me of Aranwen for a second The windmill skill is like a beautifully-choreographed dance skill, I think. It's much more than a simple attack skill. December 21, Greta wrote: ».

December 21, edited December 21, I've trained Windmill on Their Method zombies solo and on new characters which can be set to varying difficulties to get players able to fight the appropriate rank. Being such a slow monster, they should really have many problems in killing them.

You don't have to finish the mission, just train on the zombies. Tir Na Nog G1 area, so beginner area to a degree also has zombies, but they're a weaker sort than the TM variety. Also, if you're new you should be likely sticking with Combat Talent to start anyway, and typically if you ask a number of players for advice, they'll say to rank Windmill ASAP. Don't forget that players under 1, levels get the ability to reset their skills to rank F for free so they can offset that issue with CP to begin with too.

Leinei The only reason people recommend doing these things is because it raises your overall stats. Helping you get familiar with the game in the process. What they need to do is make the beginner talents easier to train and the advanced talents harder to train. That will make it easier for newer players to get started having fun with new more difficult talents. While also making the advanced talents, y'know, actual advanced talents. Not what they consider to be a higher range of difficulty to use said advanced talent.

I'm no expert on game design mind you, that's just my two cents. This game is severely outdated and needs some form of an overhaul. Like what they did with the dynamic combat system in That's what training seals and ap training is for. Do the easy training and skip the hard parts Also tendering potions come free from saga coupons If they don't want to waste any ap or can't get boss enemies, then the best way would be to make some friends and borrow some cp gear.

That'll put them at negative cp I'm an elf they suck at melee and back before there were talents, I just asked my guild leader to borrow cp gear. It took hours of spamming their method. My cp wasn't low enough to train on foxes and tendering pots were very rare.

December 22, edited December 22, Yeah, I mean, the 0. You get 75 points toward the you only need points, remember, not to max out each rank you need by 'Defeating Several Powerful Enemies" alone, and 26 points for attacking them.

There's your points. This process is true all the way to rank 1. There's no NEED to specifically hunt the 0. You, the player, aren't meant to reach "End Game" in a week either. You're making a suggestion to make Windmill easier and you haven't even TOUCHED the most glaring portion of the skill's ranking that would most help your argument. Leinei The funny thing is, you didn't even refute anything I just put on the table.

You basically just said "lol git gud" and told me what I already know. Also, no, that is not true. Are you even reading the wiki? Starting at rank 3 it takes a drastic turn, requiring at least uses to complete, even with 2X training exp. The Ninja skill Kunai Storm still takes less time to train in comparison. Not to mention you can attack basically anything and get training EXP. Who cares about what the giants require? If anything it's pretty dumb that they need to grind less to get where humans and elves take three times as long.

It just strengthens my point if anything. My points still stand and you still have nothing to show for it. Thank you for your time. They won't know about these things unless they ask which already sets up a barrier to entry.

Which, I say this again with a stronger voice, makes new people leave. Which is fine considering how outdated this game is. Without all the lag, terrible net-code and awful optimization. I'm really only here complaining because I like this mess of a game.

This game was bad even when compared to a lot of MMO's from back in the day. Thank you for replying. December 23, I know that what I said about Giants strengthens your point.

It's why I said it. I was saying add it to your argument to bolster it. It proves that the adjustment has already been done for one race, it might as well be done for others. Also, this is probably just me having mastered Engineering and Magic Craft, but Windmill doesn't seem like that much of a problem. I just worry that if you make things too easy, that would drive players away just as much as something being too grindy.

They wouldn't see a challenge. December 23, edited December 23, Ok, I'll admit I wasn't expecting such a calm answer from you. It's still way too easy, but it makes logical sense, I guess. DEV doesn't really care about balancing so things like this probably won't be changed anyways.

Still doesn't hurt to discuss it. However, if you look at a lot of apparently "Elf-centric skills", they don't get that same treatment. Me thinks the people in charge of this stuff don't actually care or aren't aware enough to fix it. Which is pretty unfair if you ask me. Why do only giants get special treatment? While I want this skill to be a little easier to rank for newer players, I also want balancing done to other skills.

If Windmill is going to require specific training options, then the other skills should too. Windmill needs adjusting, not exactly being made easier. I realized these things after creating this discussion and doing a bit more research. The Bow Mastery wiki page. Honestly I wouldn't mind if they just changed the strong requirements to "strong or harder", and the awful requirements to "awful or harder", so that boss enemies counted for all reqs.

I've trained elves from rF-r1 in 2 hours with 8x. If the requirements were changed as I said, I could probably lower the time down to 30 mins.

Even at , you get that 1. This can change the total number of points for rank 3 was mentioned earlier rank's Defeat Multiple strong enemies at once from



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